This issue is marked as a duplicate of:

2564

Fires can be desynced in multiplayer, there on one client and not there on another

#2731

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3

Votes by users: 3

3 years, 3 months ago

Mon 13 September 2021 19:24

User

benadrylenjoyer6

benadrylenjoyer6

CPU

Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz

Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz

GPU

NVIDIA GeForce GTX 1050 Ti with Max-Q Design/PCIe/SSE2

NVIDIA GeForce GTX 1050 Ti with Max-Q Design/PCIe/SSE2

RAM

12288MB RAM

12288MB RAM

OS

Windows 64Bit

Windows 64Bit

Product

Stormworks

Stormworks

Version

v1.2.26

v1.2.26