Using Modifications
USING MODS
This wiki explains everything you need to know about using Carrier Command 2 mods. Mods allow you to alter the appearance and behaviour of many aspects of the game.
DOWNLOADING AND USING MODS
Steam Workshop
You can find mods by browsing the CC2 Steam Workshop page which can be found here. All you must do to install a mod is subscribe to it on the workshop. Your Steam client will automatically download and update mods that you are subscribed to.
Note: depending on your settings, it may be necessary to close any games that are running in order for the Steam client to begin downloading mods.
Enabling Installed Mods
Clicking the Mods button on the main menu will show you a list of all installed mods. From here you can select which mods you want to enable. Once you have enabled a mod, the game must be restarted for it to take effect.
You can enable as many mods as you like, but be aware that two mods that modify the same game files can not be enabled at the same time. You will be prompted to disable incompatible mods if necessary when enabling a new one.
Note: enabled mods are global across all saved games and your selection is not saved separately per game. If you start a new game with a mod enabled, save the game, and then disable the mod, upon loading your game the modded content will no longer be present.
TROUBLESHOOTING AND FAQ
Q: I downloaded a mod from the Steam Workshop but it doesn't show up in-game...
A: Quit and reopen Steam and Carrier Command 2 to refresh Steam. If the mod still doesn't appear, verify that Steam has actually downloaded the mod by going to Library -> Downloads in the Steam client. Sometimes Steam will not download a mod if there are other downloads pending or in progress.
Q: I'm playing a multiplayer game but my mods aren't working...
A: When you connect to a multiplayer game, your client will automatically download any mods enabled on the server and your locally enabled mods will be temporarily disabled (with the exception of modded languages). This is to prevent clients from desyncing due to having different mods enabled.