Geometa Is Hiring!

We are on a mission to create new types of design and simulation games, invent new mechanics and gameplay, and bring new experiences to games. This means being inventive, creative, and working hard - and the most important ingredient is talented people who share this vision. If that sounds like you, join us.

Making Games at Geometa

We are a small team, working from our office in Leamington Spa, UK. The vibe is focused, quiet, and relaxed. We work hard during the day, and we stay organized, plan well, and this means we don't work late, or weekends, or crunch. We are developer-owned and make our own decisions without publisher or investor approval. Our games are all about 'what you can do', and 'how it feels', rather than high-def graphics and big brands. Our ambition is to make new experiences possible in design and simulation games, and make great software that our players enjoy.

Roles Now Hiring

Senior Programmer

We are looking for an experienced or senior software engineer to help build major engine and gameplay components. This role will involve the responsibility of designing and developing new systems, and finding simple and maintainable solutions to problems that have not necessarily been solved in other games.

Responsibilities

  • Develop game engine components in C++.
  • Develop core gameplay components in our in-house programming language.
  • Iterate and polish gameplay, make it feel right.
  • Work closely and coordinate with others on the team.
  • Understand and contribute to projects overall.
  • Manage time, priorities and design tasks.

Requirements

  • Full time working in person at our office in Leamington Spa, UK.
  • Several years industry experience.
  • Highly proficient in C++.
  • Excellent communication and interpersonal skills.
  • Tertiary qualification (Computer Science, Software Engineering, or similar) or equivalent industry experience.

Graduate Programmer

We are looking for a graduate software engineer with strong core programming skills and passion for building and sandbox games. This role will involve responsibility, and developing solutions and new software features, to a high quality.

Responsibilities

  • Develop game engine components in C++.
  • Develop core gameplay components in our in-house programming language.
  • Iterate and polish gameplay, make it feel right.
  • Work closely and coordinate with others on the team.
  • Understand and contribute to projects overall.
  • Manage time, priorities and design tasks.

Requirements

  • Full time working in person at our office in Leamington Spa, UK.
  • Tertiary qualification (Computer Science, Software Engineering, or similar).
  • Proficient in C++.
  • Excellent communication and interpersonal skills.
  • Passion, energy, and drive, to make great games.

Apply Now

Get in touch via careers@geometa.co.uk with the following:

  • Cover letter - Tell us about yourself and why you want to work at Geometa.
  • Portfolio or CV - Tell us about your qualifications and projects you have worked on.