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#1628 Enemy carrier aircrafts stuck in landing pattern AICreated: 3 years, 2 months ago
Mon 20 September 2021 06:50 by user:
Beginner
Beginner Awards granted for Implemented Issues |
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#1608 Post-Airlift Waypoints for Surface Units AI Pathing UICreated: 3 years, 2 months ago
Thu 16 September 2021 03:37 by user:
jglenn1562
jglenn1562 Awards granted for Implemented Issues |
4 4 Comments |
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#1591 Make Barges Idle at Assigned Island AI InventoryCreated: 3 years, 2 months ago
Mon 13 September 2021 23:39 by user:
jglenn1562
jglenn1562 Awards granted for Implemented Issues |
3 3 Comments |
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#1522 Automatic Bingo Fuel Mode for Units AI ManagementCreated: 3 years, 2 months ago
Tue 07 September 2021 16:00 by user:
jglenn1562
jglenn1562 Awards granted for Implemented Issues |
1 1 Comments |
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#1503 Ocean current dragging enemy ships away. (this time with screen shots) AICreated: 3 years, 2 months ago
Sun 05 September 2021 20:04 by user:
Tontow
Tontow Awards granted for Implemented Issues |
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#1489 Mantas dogfight -> in air collision AICreated: 3 years, 2 months ago
Sat 04 September 2021 06:58 by user:
Fubar
Fubar Awards granted for Implemented Issues |
2 2 Comments |
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#1451 Enemy carrier strength should depend on how many islands it has captured. AICreated: 3 years, 2 months ago
Wed 01 September 2021 03:30 by user:
Bambi
Bambi Awards granted for Implemented Issues |
2 2 Comments |
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#1448 Enemy Carrier Too Easy AI BalanceCreated: 3 years, 2 months ago
Wed 01 September 2021 02:58 by user:
Bambi
Bambi Awards granted for Implemented Issues |
3 3 Comments |
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#1337 Aircraft without waypoints do not remember their last set altitude AICreated: 3 years, 2 months ago
Thu 26 August 2021 21:40 by user:
Bambi
Bambi Awards granted for Implemented Issues |
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#1222 Follow and attack waypoints for ground units result in ramming/getting stuck AI PathingCreated: 3 years, 3 months ago
Tue 24 August 2021 02:10 by user:
Bambi
Bambi Awards granted for Implemented Issues |
2 2 Comments |
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#1210 Helicopters can't land on carrier AI |
1 1 Comments |
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#1209 Enemy carrier (Omega) should play by the same rules we do, right now its too abstracted. AI BalanceCreated: 3 years, 3 months ago
Tue 24 August 2021 00:25 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1137 Surface unit return pathing goes screwy after ship is spun. AI PathingCreated: 3 years, 3 months ago
Sun 22 August 2021 18:38 by user:
Bear Chylls
Bear Chylls Awards granted for Implemented Issues |
1 1 Comments |
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#1118 surface vehicules when they go back to the carrier AI |
1 1 Comments |
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#1096 Wait Waypoints AICreated: 3 years, 3 months ago
Sun 22 August 2021 00:30 by user:
RaveN
RaveN Awards granted for Implemented Issues |
1 1 Comments |
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#1093 Petrel flipping upside-down AICreated: 3 years, 3 months ago
Sat 21 August 2021 22:46 by user:
plusq
plusq Awards granted for Implemented Issues |
1 1 Comments |
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#1092 Path Finding AI |
1 1 Comments |
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#1051 Manta Use AICreated: 3 years, 3 months ago
Fri 20 August 2021 23:14 by user:
Cypril
Cypril Awards granted for Implemented Issues |
1 1 Comments |
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#1047 Manta is crushing, when autofly AICreated: 3 years, 3 months ago
Fri 20 August 2021 21:12 by user:
DANGER
DANGER Awards granted for Implemented Issues |
1 1 Comments |
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#1037 Enemy frigates sometimes get stuck on terrain. AICreated: 3 years, 3 months ago
Fri 20 August 2021 19:11 by user:
Bambi
Bambi Awards granted for Implemented Issues |