Tag: AI

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#1023

Island launched aircraft getting stuck AI

Created:

3 years, 3 months ago

Fri 20 August 2021 13:38

by user:

StormScar

StormScar

1

Awards granted for Implemented Issues

2

2 Comments

3

3 Duplicates

#995

Planes should be able to auto detect enemy below (Maybe if they are not given an attack order but a patrol route). If they can fire missiles and shoot guns at the enemy they should be able to use that gimbaled camera to scan the island??? AI

Created:

3 years, 3 months ago

Fri 20 August 2021 01:24

by user:

Sebastian

Sebastian

#982

Ground unets AI

Created:

3 years, 3 months ago

Thu 19 August 2021 19:31

by user:

Mixs123

Mixs123

1

1 Comments

#926

Launching two razorbills back to back results in a midair collision and destruction AI

Created:

3 years, 3 months ago

Wed 18 August 2021 03:06

by user:

Emdebted

Emdebted

2

2 Comments

#907

Enemy land units stucks in island ponds AI

Created:

3 years, 3 months ago

Tue 17 August 2021 22:01

by user:

Jonyx2

Jonyx2

6

Awards granted for Implemented Issues

1

1 Comments

#900

Enemy Carrier stucks AI

Created:

3 years, 3 months ago

Tue 17 August 2021 20:16

by user:

MortexDE [H.E.N.R.U]

MortexDE [H.E.N.R.U]

1

Awards granted for Implemented Issues

2

2 Comments

#889

Unit ground forces AI Movement (Rotation) AI

Created:

3 years, 3 months ago

Tue 17 August 2021 17:30

by user:

Rusty Crow

Rusty Crow

1

Awards granted for Implemented Issues

4

4 Comments

#884

SUGGESTION: 'Simple' Aircraft Attack Waypoint Enhancement AI UI

Created:

3 years, 3 months ago

Tue 17 August 2021 15:26

by user:

defekt

defekt

6

Awards granted for Implemented Issues

3

3 Comments

#863

Smarter AI suggestion AI

Created:

3 years, 3 months ago

Tue 17 August 2021 11:17

by user:

The Blue Signet

The Blue Signet

2

Awards granted for Implemented Issues

#857

"Sitting duck" AI units and activation range need to be improved AI

Created:

3 years, 3 months ago

Tue 17 August 2021 10:32

by user:

Zothen

Zothen

3

Awards granted for Implemented Issues

3

3 Comments

2

2 Duplicates

#847

Holding pattern issue AI

Created:

3 years, 3 months ago

Tue 17 August 2021 08:25

by user:

AoZhouLaoWai

AoZhouLaoWai

1

Awards granted for Implemented Issues

3

3 Comments

#841

Vehicle Pathfinding AI

Created:

3 years, 3 months ago

Tue 17 August 2021 05:10

by user:

Professor Thicc

Professor Thicc

1

Awards granted for Implemented Issues

2

2 Comments

#838

Petrel Flipping over after picking up vehicle and heading back to the carrier AI

Created:

3 years, 3 months ago

Tue 17 August 2021 04:29

by user:

JkRazor

JkRazor

1

Awards granted for Implemented Issues

5

5 Comments

3

3 Duplicates

#808

Razorbill gun attack AI

Created:

3 years, 3 months ago

Mon 16 August 2021 21:15

by user:

guanotwozero

guanotwozero

3

Awards granted for Implemented Issues

2

2 Comments

#803

Waypoints 'wait' AI broken. AI

Created:

3 years, 3 months ago

Mon 16 August 2021 20:21

by user:

Katsu.I

Katsu.I

2

Awards granted for Implemented Issues

3

3 Comments

#769

Albatross crashing into another Albatross while on holding pattern. AI

Created:

3 years, 3 months ago

Mon 16 August 2021 09:33

by user:

Tirean

Tirean

1

Awards granted for Implemented Issues

2

2 Comments

#759

Airlift directly from carrier AI Upgrades

Created:

3 years, 3 months ago

Mon 16 August 2021 05:47

by user:

ArgonianTerror

ArgonianTerror

#756

Suggestion: Crew NPC AI

Created:

3 years, 3 months ago

Mon 16 August 2021 04:16

by user:

ForrestFox*RTF*

ForrestFox*RTF*

1

Awards granted for Implemented Issues

3

3 Comments

2

2 Duplicates

#743

Helicopters not firing missiles when ordered to attack AI

Created:

3 years, 3 months ago

Mon 16 August 2021 00:39

by user:

Sebastian

Sebastian

9

9 Comments

#730

Albatross returns to sea, begins swimming in circles. AI

Created:

3 years, 3 months ago

Sun 15 August 2021 21:23

by user:

A Bear Riding A Unicycle

A Bear Riding A Unicycle