User: woekin_up

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#4588

server.spawnFire only spawns at the center of the vehicle.

Created:

4 days ago

Fri 14 January 2022 23:01

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

1

1 Comments

#4580

server.getAITarget() actually returns two things

Created:

4 days ago

Fri 14 January 2022 20:13

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

#4513

FLUID_TYPE is missing steam in the documentation.

Created:

1 week ago

Tue 11 January 2022 18:54

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

#4510

server.getAITarget not returning integers. Lua

Created:

1 week ago

Tue 11 January 2022 17:57

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

#4470

Shrink file size of vehicles without compression.

Created:

1 week ago

Mon 10 January 2022 01:05

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

1

#4469

Vehicle/File too complicated/large warning.

Created:

1 week ago

Mon 10 January 2022 00:31

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

1

1 Comments

1

#4435

despawnVehicle() with is_instant==true doubles the onVehicleDespawn()

Created:

1 week ago

Sun 09 January 2022 00:33

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

#4313

server.save and onCustomCommand

Created:

1 week ago

Wed 05 January 2022 22:58

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

4

4 Comments

1

#4309

Overlapping logic nodes in microcontrollers

Created:

1 week ago

Wed 05 January 2022 19:36

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

#4298

onToggleMap defect Lua

Created:

1 week ago

Wed 05 January 2022 05:56

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

3

3 Comments

#4296

getStartTile is actually getStartIsland Info Lua

Created:

1 week ago

Wed 05 January 2022 05:20

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

#3792

resetVehicleState incorrectly sets a new position.

Created:

1 month ago

Tue 14 December 2021 01:40

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

5

5 Comments

#3712

all "show on map" zones so not stay shown.

Created:

1 month ago

Sat 11 December 2021 05:33

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

1

1 Duplicates

#3711

setVehicleInvulnerable is not actually in the game.

Created:

1 month ago

Sat 11 December 2021 05:10

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

#3709

despawnVehicle() with is_instant==false

Created:

1 month ago

Sat 11 December 2021 04:46

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

4

4 Comments

#3708

despawnObject() with is_instant==false

Created:

1 month ago

Sat 11 December 2021 04:40

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

#3217

setVehiclePos for static vehicles

Created:

1 month ago

Sat 20 November 2021 00:27

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

2

2 Comments

1

#2097

Do not despawn Animals automatically when spawned via Lua. Lua Addon Editor

Created:

2 months ago

Mon 18 October 2021 21:29

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

5

#2096

3d Matrix in vehicle lua. Lua

Created:

2 months ago

Mon 18 October 2021 21:14

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

5

#2095

2d Matrix in vehicle lua. Lua

Created:

2 months ago

Mon 18 October 2021 21:12

by user:

woekin_up

woekin_up

13

Awards granted for Implemented Issues

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