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#1256 Remote or Manual Controlled Battleships VehiclesCreated: 3 years, 7 months ago
Tue 24 August 2021 23:59 by user:
Olefff2000/Roberto
Olefff2000/Roberto Awards granted for Implemented Issues |
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#1253 Flight stick / throttle mismatched at vehicle station Art |
1 1 Comments |
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#1231 Torpedo angle selection buttons too sensitive Input QoL UICreated: 3 years, 8 months ago
Tue 24 August 2021 04:49 by user:
BDCarrillo
BDCarrillo Awards granted for Implemented Issues |
1 1 Comments |
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#1230 Improve blueprint and item icons with text labelCreated: 3 years, 8 months ago
Tue 24 August 2021 04:40 by user:
BDCarrillo
BDCarrillo Awards granted for Implemented Issues |
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#1229 Allow supply prioritization in logistics screenCreated: 3 years, 8 months ago
Tue 24 August 2021 04:33 by user:
BDCarrillo
BDCarrillo Awards granted for Implemented Issues |
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#1224 Petrel needs a buff, as it is very poor in combat compared to the other "Heavy" Manta. BalanceCreated: 3 years, 8 months ago
Tue 24 August 2021 02:13 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1221 AA Missile Turret for ground units is needed now. Weapons should also be shared more between air/ground.Created: 3 years, 8 months ago
Tue 24 August 2021 01:45 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1219 Torpedoes and the carrier's main gun shouldn't be the only viable anti-ship weapons.Created: 3 years, 8 months ago
Tue 24 August 2021 01:24 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1211 Aircraft dropped bombs should receive more ammo per slot, or receive another buff to justify the risk of using them.Created: 3 years, 8 months ago
Tue 24 August 2021 00:52 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1209 Enemy carrier (Omega) should play by the same rules we do, right now its too abstracted. AI BalanceCreated: 3 years, 8 months ago
Tue 24 August 2021 00:25 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1208 Advanced Blueprint Unlock Options |
3 3 Comments |
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#1207 VR - Add option to remove chairs on the bridge for a more seemless experience in VR VR |
3 3 Comments |
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#1206 All vehicle cameras in the game should allow zoom. Especially needed on aircraft pilot cameras for strafing runs.Created: 3 years, 8 months ago
Tue 24 August 2021 00:02 by user:
Draken420
Draken420 Awards granted for Implemented Issues |
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#1204 On the Vechicle Loadout screen in VR scroll munitions with left stick left right Input VR |
1 1 Comments |
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#1202 Option to toggle blueprint visibility on/off upon map generation |
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#1200 A new non-combat vehicle that allows depoyment of turrets on land bases, refuelling etc. Inventory UpgradesCreated: 3 years, 8 months ago
Mon 23 August 2021 23:01 by user:
Arthur Wolf-Rayet
Arthur Wolf-Rayet |
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#1199 Rebrand light/medium/heavy bombs to differentiate them betterCreated: 3 years, 8 months ago
Mon 23 August 2021 22:20 by user:
Nubbly
Nubbly Awards granted for Implemented Issues |
2 2 Comments |
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#1197 Return/Rearm, Seek and Destroy, Copy Loop options for Waypoints |
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#1195 Implement projectile explosion/penetration in shallow waterCreated: 3 years, 8 months ago
Mon 23 August 2021 22:04 by user:
Nubbly
Nubbly Awards granted for Implemented Issues |
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#1190 Engine Audio is really Loud! AudioCreated: 3 years, 8 months ago
Mon 23 August 2021 21:36 by user:
Un-Stealthy Ninja
Un-Stealthy Ninja |
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